Arvias, level 7
Human (Avalonian), Sorcerer
Spell Source Option: Wild Magic
Human Power Selection Option: Heroic Effort
Avalonian Benefit - Cold Affinity
Inherent Bonuses
FINAL ABILITY SCORES
STR 10, CON 8, DEX 16, INT 12, WIS 11, CHA 20
STARTING ABILITY SCORES
STR 10, CON 8, DEX 15, INT 12, WIS 11, CHA 17
AC: 19 Fort: 15 Ref: 18 Will: 22
HP: 50 Surges: 5 Surge Value: 12
TRAINED SKILLS
Arcana +9, Bluff +13, Diplomacy +13, Intimidate +13, Nature +8
UNTRAINED SKILLS
Acrobatics +6, Athletics +3, Dungeoneering +3, Endurance +2, Heal +3, History +4, Insight +3, Perception +3, Religion +4, Stealth +6, Streetwise +8, Thievery +6
POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Human Racial Power: Heroic Effort
Sorcerer Attack 1: Dragonfrost
Sorcerer Attack 1: Chaos Bolt
Sorcerer Attack 1: Frostbind
Sorcerer Attack 1: Chromatic Orb
Sorcerer Utility 2: Elemental Shift
Sorcerer Attack 3: Ice Dragon's Teeth
Sorcerer Attack 5: Thunder Leap
Sorcerer Utility 6: Swift Escape
Sorcerer Attack 7: Chaos Storm
FEATS
Level 1: Ritual Caster
Level 1: Stormhawk's Vengeance
Level 2: Arcane Spellfury
Level 4: Unarmored Agility
Level 6: Staff Expertise
ITEMS
Cloth Armor (Basic Clothing)
Adventurer's Kit
Staff Implement x1
Summon Winds
Portend Weather
Rank: None. Previously served as Ship Magist on a mercenary vessel hunting pirates
Sex:M
Race: Avalonian
Homeland: Valon
Age: 29
Height: 6'1"
Weight: 140 lbs (updated - I realised 8 and a half stone might be a little too light, even for a scrawny mage)
Colour of - Hair: White/blonde- Eyes: Blue - Skin: Pale, tinged blue
Appearance: A troubled looking man, used to being hunted. Mid-length pale blonde hair, almost white worn with no hat, and beardless, appearing clean shaven though in fact just does not have facial hair growth.
Clothing is well worn cloth (to begin with), though it has hints of finery beneath the miles of travel. Girt with a dagger and carrying a staff.
Demeanour: Since leaving Valon and travelling south, Arvais has become used to mistrust and dislike due to his magical talents. He seems to revel in this somewhat and is quick to use his tongue and his wit to either dismiss any naysayer (intimidate) or try to diffuse a situation (diplomacy) when the need arises, though he speaks no more than is necessary - often in short and sharp statements, allowing his appearance as a northerner and the stories of the Ice Wizards to speak in his silence. He also has a number of interesting physical tics, and is often seen wringing his hands or touching his face and hair.
History/motivation: After being cast out of the School of the Ice Wizards, family and indeed the city of Valon itself after killing three classmates, including his brother with a burst of untamed magic after cruel encouragement from an overzealous and somewhat twisted instructer during a class at the age of 17, Arvias has left behind his noble upbringing and become a traveller.
He has found his way south, and despite the southerner's dislike of magic, has always found that when push comes to shove, most people would rather have a mage behind them, even if they were more worried that he would stab them in the back in the end. Ships were the most common, and he served the most time as a magist on different mercenary crews. Eventually, during in a particularly brutal encounter with savage pirates, he put forth his power and utterly destroyed the enemy, but the mercenary ship was quickly engulfed in a malestrom and shipwrecked.
Arvias has spent the intervening time on the road, taking any opportunity to earn gold, unscrupulously if necessary.
Now Arvias seeks to master his magic and earn a reputation worthy of return to the North.
DM: He was ship's magist on a Twin Shores (Antillian Trading Coster) pirate-hunter ship out of Mysk, the Winged Maiden, which Varek served on as a Marines sergeant - they found the pirate vessel Red Dog, but during the brutal battle, a sudden massive storm destroyed both ships - the two PCs were among the few survivors who made it to shore. Varek may suspect that Arvias might have had something to do with the maelstrom...
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