I'll be using the DMG2 'quasi magic' Inherent Bonus for PCs as well as for NPCs (integrated into their stats). This replaces magic item bonus if higher.
PC Level Attack & Damage Bonus Defense Bonus
1 +0 +0
2-3 +1 +0
4-6 +1 +1
7-8 +2 +1
9-11 +2 +2
12-13 +3 +2
14-16 +3 +3
17-18 +4 +3
19-21 +4 +4
22-23 +5 +4
24-26 +5 +5
27-28 +6 +5
29-30 +6 +6
Player Campaign Goals
I like the idea from http://gregbilsland.c...

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