Inherent Bonuses
I'll be using the DMG2 'quasi magic' Inherent Bonus for PCs as well as for NPCs (integrated into their stats). This replaces magic item bonus if higher.
PC Level Attack & Damage Bonus Defense Bonus
1 +0 +0
2-3 +1 +0
4-6 +1 +1
7-8 +2 +1
9-11 +2 +2
12-13 +3 +2
14-16 +3 +3
17-18 +4 +3
19-21 +4 +4
22-23 +5 +4
24-26 +5 +5
27-28 +6 +5
29-30 +6 +6
Player Campaign Goals
I like the idea from http://gregbilsland.c... - players can PM me up to 3 ideas for things they (not necessarily their PCs) would like to see in the campaign, and I'll look at working them in, especially things I like. :)
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